Wednesday, October 14, 2015

Dredd 3D


This time around I present two gangers.


You funny.


This guy is a Warlord/Mongoose ganger.  I like him a lot, he's got this goofy look to him that appeals to me.  His clothing places him squarely in Mega-City One.






Inspired by Back to the Future, I intended to have him wearing 3D glasses.  Of course, I gave him red and green instead of red and blue lenses.  I wonder if anyone will pick up on that.







This next trouble maker is from Wargames Foundry.




You!  Yeah, you, the little guy!  I'm talking to you.



He has a mold line over his eye that I wasn't confident in my ability to remove it well, so I left it there to be a scar-looking thing.





His legs are a little wide, but this isn't so noticeable due to his long coat.  His right foot is also somewhat small.

A nice brawler for a bunch of street toughs...





Monday, October 12, 2015

Lord of the Skies

Breetai



Holding the world in his hands

I ordered the Breetai model from Palladium.  Manufactured by GHQ, the model arrived well cast and in four pieces.





This "convention exclusive" model was cast in metal, rather than the plastic that the game's models are normally made of.







The parts went well together and painted up easily.








Breetai  is larger than the average Zentraedi by about a third and this model shows that increase in size well.




One big mofo




Thursday, October 8, 2015

A Dredd-ful Post Title




I am a recent Judge Dredd fan.  As an American, Dredd was not something I was readily exposed to when  I was younger.  There was the Stallone movie, of course.  I think it's sort of a fun movie, now, but it didn't inspire me to seek out Judge Dredd.


I am Da Law

Then in 2013 I saw Dredd with Karl Urban and that got me interested.  I was already starting to collect miniatures to do a sort of Blade Runner/Neuromancer/Ghost in the Shell sort of thing.  Nothing had quite gelled yet and I watched Dredd on cable one night and instantly got interested.


How is this movie NOT getting a sequel???


I've been reading the collected comics ever since and collecting miniatures for a Dredd setting.

For this first Dredd post it seems only appropriate to include the main guy, himself.




This model is from Wargames Foundry, from their 2000AD line.  It is a "heroic" 28mm miniature, which means it's about 32mm tall and chunky.  That seems appropriate for Judges, especially Dredd.




As you can see, this is a well sculpted miniature.  The eagle on his right shoulder is a little much, but it's not entirely out of line with some of the comic art.  His lawgiver is the older 'MkI' style.

He's based on a 25mm wooden/mdf base.  I used Milliput to smooth out the transition from the wooden base and the integral base and flocked it.





This next Judge is from Mongoose Publishing and Warlord Games.  It's not such a good model.  The sculpting is crude and the features are a mess.  I believe this is an older model from the line, back when Mongoose was making Gangs of Mega-City One rather than the current Judge Dredd Miniatures Game they now produce with Warlord.



Fortunately, this is not the best example to show, there are some really quite good miniatures in the line.
This line has variable quality to it.  Some of it is amateurish, some of it is top quality. 

I based him on a 25mm wooden base as well, this time topping that off with tiled styrene cut to fit.  I removed his slotta-tab so that he could be pinned to the base instead.





Side-by-side, the quality difference stands out.  It looks like the Foundry Dredd was the model for this Judge, the poses are so similar.





This Psi Judge is also a Mongoose/Warlord one.  It's got some issues (stubby fingers and the elbow/knee pads aren't so hot), yet it is a significant improvement over the previous model.
My photography isn't the best and the skin tone is quite dark, so the facial features are not evident in this picture as well as they might be.  I like the way her face is sculpted.
I used a darker yellow on her shoulder pads than I did on the other two Judges.  I am not sure which I like more.





I've painted up a number of models for this project so far and continue to complete more.  In the future I will post more of my finished models and my thoughts on them, as well as terrain and other related stuff.


Monday, September 28, 2015

Defense in Depth


The beast at rest.








The UEDF Defender is one of the non-transformable mecha utilized by the UEDF army and marine forces.



Caught in a crossfire.



Designed to be a mobile air-defense and ground-attack unit, the Defender is a rapid-firing addition to a UEDF commander's force.



Two is better than one.



Armed with two twin-linked auto-cannons (flakvierling-style) and advanced sensors, the Defender is able to engage targets on ground or in the air.




Should've taken a left turn at Albuquerque.



It's targeting system gives it the capability to shoot down missiles in flight, while its flexibility in weapons mounts allow it to attack enemy forces behind it.







The guns of the Defender can be equipped with air burst ammunition, giving them a wider area of effect.



Air-burst ammo not to be used in close quarters...



The "torso" of the mecha can be removed from the legs and used as an independently controlled turret for static defense of installations or attached to starship hulls.



As seen on TV.

How am I supposed to get down from here?



Monday, August 24, 2015

Trees'd to Meet You

(If you expected a good pun, you must be new here.)


To follow up on my previous post about Toob trees, here are some photos of how I have based them.


Here is a shot of ten trees on a 1-inch grid.  Each tube contains ten trees and this picture includes the variety of nine of them (I don't plan on using the palm tree that is included in each set).


A close-up of the bases.  These are on 25mm wooden bases from Litko and covered with standard basing materials.





I've based many this way, enough to fill a small box.





Here is the box-full arrayed on the grid.





To facilitate stability, ease and eye-appeal, I've created larger bases with 2-5 trees per base and some additional scenic elements.





The bases are three-inch wooden circles I picked up at a craft store.  To the bases I've added twigs, rocks, lichen and other mosses, flower tufts.


A bit of everything here.





I've also created larger 6.5 inch bases as well, which could represent impassible areas, or be used in parts of the table not likely to see much action.


The crossroads.


The briar patch.


Meadow's edge.




Dense woodland.


Some detailed close-ups of the larger bases.








I took this picture, by golly I'm gonna use it.



The general idea is to create functional and durable terrain that also gives a sense of being wooded areas, not just trees on well-manicured grounds.